![]() Resogun looks like the easiest game in the world to play, but it’s one of the toughest to master. Managing to complete a level without losing a life, using a bomb, saving all humans & without losing your combo counter is one of the most difficult/rewarding experiences on the PS4. This is where the real depth & replayability becomes evident. Nope!!! The aim of Resogun is to get as many points as possible, whilst STILL doing all of the above. The aim of the game is to survive all 5 levels, defeat the bosses, save the humans blah blah blah. The controls for this game are literally perfect. It’s never a rip-off & never feels cheap when you die. The ship does exactly what you want it to do. ![]() The movement is so precise that it’s like an extension of your thoughts. We already know the game looks & sounds brilliant & I’m happy to inform that it plays even better! Controlling your ship is flawless. It sounds strange, but makes complete sense once you play. This allows you to view enemies on the far side of the level & plan your moves well in advance. You move on a 2D axis (up/down, left/right) but the level itself is cylindrical. Resogun is a 2.5D arcade style shoot-em-up. In a cool little move, her voice comes out of the Dualshock 4 rather than the speakers (although you can change this in options). She will tell you when there are keepers present, when you have collected power ups & keep tabs on your combo multiplier. She tells you to save the humans in each level & keeps the player informed during the game. There is no voice acting to speak of, but there is a robot-lady voice present in Resogun. They are brilliant & sound like remixed versions of the Street Fighter 4 & Terminator themes respectively. Special kudos must be paid to the tracks on levels 2 & 4. Great beats underline the explosive action & add to the overall experience. It’s not to my personal taste (needs more guitar!), but it is suited perfectly to the on screen action. It’s glorious!Īlso worthy of note is the excellent dance soundtrack. Phew, even talking about it is intense! The levels are also destroyed as you progress through the game & just wait until you see the Armageddon after defeating each boss. Enemies surround you from every angle, there are bullets all over the screen, explosions showering the screen in neon. This game is truly an attack on the senses. When you start shooting, Voxels explode EVERYWHERE in a beautiful fireworks display. This game is fucking gorgeous! Everything is created from small coloured cubes called Voxels, & there are millions in each level. The presence of any narrative would undermine the core gameplay mechanic of building up high scores. This is an arcade style game that’s about getting the highest score, not the highs & lows of surviving an apocalyptic onslaught. ![]() Your goal is to destroy the alien/AI enemies (it’s never made clear which) whilst saving the last of humanity. So basically there is no story… & that’s fine. This should be quick! You play as a spaceship flying around what’s left of the earth. ![]()
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